After several months thinking about it, and just two requests, I finally decided
to publish satyr's code. I decided to use github because I already switched to
satyr from hg to git, mainly for testing and understanding it. I think I
can live with hg, althought branch management in git seems to be given more
thought and a good implementation.
So, without further ado: satyr in github
Remember, it's still a test software, by no means polished or ready for human
consumption, and with very low development force. Still, I think it has some
nice features, like interchangeable skins and a well defined backend, D-Bus
support, quick tag edition, reasonable collection managment, and, thanks to
Phonon, almost-gapless playback and things like «stop after playing the
current this file» (but not «after any given file» yet).
In Debian Sid it mostly works only with the GStreamer backend; I haven't tried
the xine one and I know VLC does not emit a signal needed for queueing the
next song, so you have to press «next» after each song. AFAIK this is fixed
upstream.
satyr-0.3.2 "I should install my own food" is out. The Changelog is not very impressive:
- We can save the list of queued Songs on exit and load it at startup.
- The queue position is not presented when editing the title of a Song that is queued.
- Setting the track number works now (was a bug).
- Fixed a bug in setup.py.
but the last one is somewhat important (Thanks Chipaca). Also, 2 months ago, I made the satyr-0.3.1 "freudian slip" release, when user 'dglent' from http://kde-apps.org/ found a packaging bug. It was not only a bugfixing revision, it also included new features:
- nowPlaying(), exported via dbus.
- 'now playing' plugin for irssi.
- Changes in tags is copied to selected cells (in the same column). This allows 'Massive tag writing'.
- Fixed "NoneType has no attribute 'row'" bug, but this is just a workaround.
- Forgot to install complex.ui.
Now go get it!
So far both the default and complex skins in satyr were (ab)using the selection
in their respectives views to highlight the current song and, in the case of the
complex skin, that meant that you couldn't select cells. This could be (and will
be) handy for editing several tags at the same time or for grouping songs in an
Album. I decided that this should not longer be this way.
It was really simple: I simple reenabled selection, the extended version (Shift
and Control work as you grew to spect). Now the way to highlight the current
song is to simply change the background and foreground colors for the cells of
that row. How? Simple, extending the QPlayListModel.data() method to provide
these properties and using QApplication.palette() to get colors that would
stand out from the normal application colors (even the selection) and would
still make the text readable:
def data (self, modelIndex, role):
if modelIndex.isValid () and modelIndex.row ()<self.aggr.count:
[...]
# check the row so we highlight the whole row and not just the cell
elif role==Qt.BackgroundRole and modelIndex.row ()==self.parent_.modelIndex.row ():
# highlight the current song
# must return a QBrush
data= QVariant (QApplication.palette ().dark ())
elif role==Qt.ForegroundRole and modelIndex.row ()==self.parent_.modelIndex.row ():
# highlight the current song
# must return a QBrush
data= QVariant (QApplication.palette ().brightText ())
[...]
And that's almost it... because there's always a but. Whenever the current song
changes, there's a little lag between this happens (you can hear the new song
being played) and the highlighting updates. This is because I update that
self.parent_.modelIndex you see up there, but the QPLM.data() method is not
called until the next repaint, which doesn't happen inmediately. So, we must
force that repaint. How? Again, it's simple: we already emited the
dataChanged() signal in the method setData() when the data could be
successfully changed. Now we do the same just so the view updates the
highlighting:
def showSong (self, index):
[...]
# FIXME? yes, this could be moved to the model (too many self.appModel's)
start= self.appModel.index (oldModelIndex.row (), 0)
end= self.appModel.index (oldModelIndex.row (), columns)
self.appModel.dataChanged.emit (start, end)
start= self.appModel.index (self.modelIndex.row (), 0)
end= self.appModel.index (self.modelIndex.row (), columns)
self.appModel.dataChanged.emit (start, end)
[...]
I certainly hope this is the last post in the
Phonon-and-badly-encoded/mixed-encodings-filenames saga, but I know is just
wishful thinking: as all encoding-related problems they never really dissapear,
it's just that you hadn't hit the right wrong stone yet. In any case, I fixed
all my later problems wherever they where, and now I can answer this question:
how to play files whose filenames are badly encoded and/or have mixed
encodings, all this in Phonon?
Right now the answer is: you have to provide a properly encoded QUrl. How, you
might ask, can I get one of those? Are they selled in the same odly-looking
places where you can buy cigarretes, or even marihuana[1]? The answer, luckly,
is way more simple.
Putting together all the code I've been showing about Python, PyQt4/PyKDE4
and Phonon recently, it comes down to this[5]:
# path is a str()
qba= QByteArray (path)
# the exceptions are not needed,
# but is cleaner if you print the outcome of this
qu= QUrl.fromEncoded (qba.toPercentEncoding ("/ "))
# this is needed by the gstreamer backend[3],
# and the xine backend doesn't complain
qu.setScheme ('file')
... and that's it. You can now create a MediaSource with this qu.
There are a couple of ideas that I want to express as conclusion to all this:
- In an ideal world these things should not happen. But this is one of the lesser problems with this non-ideal world, so bear with it.
- Paths should not be stored in
QStrings, even if they can (and they do) store this kind of pathnames, because if you try to 'encode' its contents (in the Unicode sense; that is, convert it to an encoding like UTF-8[4]) you get farts or barks at best. Yes, you always haveconstData()but fromQString's class reference there is no warranty that this will keep being the case[6]. - In fact,
QString's class reference says at some point: «[one case] whereQByteArrayis appropriate are when you need to store raw binary data...», and as I already wrote, «[t]his would be the case for paths; you need the bytes». -
QFileandQDircan only be created fromQStrings. I'm not sure if, given all I wrote, that's right.
The good news is that satyr now can play any file that the backends can
whatever their filename-as-string-of-bytes is, I'm a little bit happier about
it,
I got another contribution to KDE and might even have to close a lot of bugs!
[1] That question is only legal in Nederlands[2] and very few others cities in the planet.
[2] Actually is not legal. See this wikipedia article.
[3] I might pull up my sleeves again and fix that.
[4] You might have already know this, but if you not: you cannot print Unicode,
because Unicode is not and encoding. You have to encode it first. Hence, the
toLatin1(), toUtf8() and similar QString methods, and also the inverse
from*().
[5] Of course the equivalent C++ code also works, with path being a char *.
[6] And in the case of PyQt4, that method is not even available. But I
already
globed about
it.
In my last
post
I said «The next step is to make my Player class to export its methods
via DBus and that's it!». Well, tell you what: is not that easy. If you
try to inherit from QObject and dbus.service.Object you get this error:
In [3]: class Klass (QtCore.QObject, dbus.service.Object): pass
<span class="createlink">TypeError</span>: Error when calling the metaclass bases
metaclass conflict: the metaclass of a derived class must be a
(non-strict) subclass of the metaclasses of all its bases
This occurs when both ancestors have their own metaclasses. Unluckily
Python doesn't resolve it for you. The answer is to create a intermediate
metaclass which inherits from both metaclasses (which we can obtain with
type()) and make it the metaclass of our class. In code:
class <span class="createlink">MetaPlayer</span> (type (QObject), type (dbus.service.Object)):
"""Dummy metaclass that allows us to inherit from both QObject and
d.s.Object"""
pass
class Player (QObject, dbus.service.Object):
__metaclass__= <span class="createlink">MetaPlayer</span>
[...]
Is that it now? Can I go and do my code? Unfortunately no. See this:
qdbus org.kde.satyr
/
/player
Cannot introspect object /player at org.kde.satyr:
org.freedesktop.DBus.Python.KeyError (Traceback (most recent call last):
File "/usr/lib/pymodules/python2.5/dbus/service.py", line 702, in _message_cb
retval = candidate_method(self, *args, **keywords)
File "/usr/lib/pymodules/python2.5/dbus/service.py", line 759, in Introspect
interfaces = self._dbus_class_table[self.__class__.__module__ + '.' + self.__class__.__name__]
<span class="createlink">KeyError</span>: '__main__.Player'
)
This is the class dbus.service.Object complaining something else. It's
getting late here and I'm tired, so I'll continue tomorrow.
More than two months ago I globed about QStrings and
paths.
The problem was this: my app accepts paths via command line, which are
processed via KCmdLineOptions; which in turn converts everything to
QStrings. What I wanted were paths, which are more like QByteArrays, not
QStrings (because the latter have internally an unicode representation;
more on that later). Including PyQt4 in the equation forced me to resort
to QByteArray to get the path as a str instead of using
QString.constData() (PyQt4 doesn't export that function). But that's
only the beginning of the problem.
Take for instance this situation. I have a music collection that I've been
building for years now (more that 10, I think). In the old times of this
collection the filenames were encoded in iso-8859-1. Then the future came
and converted all my machines to utf-8. But only the software; the
filesystems were in one way or another inherited from system to system, from
machine to machine. So I ended with a mixture of utf and iso filenames, to
the point where I have a file whose filename is in iso, but the directory
where it is is in utf. Yes, I know, it is a mess. But if I take any decent
media player, I can play the file allright. That's because the filesystem
knows nothing of encodings (otherwise it would reject badly encoded
filenames).
I just spent last saturday making sure that satyr only stored filepaths in
strs, not unicodes or QStrings. It took concentration, but having just
a bunch of classes and only 3 or 4 points where the filepaths are managed it
wasn't that difficult. Still, it took a day. But then, as I mentioned in
that post, Phonon the is not able to play such files... or so I thought.
If you run satyr after executing export PHONON_XINE_DEBUG=1 you'll see a
lot of Phonon debug info in the console (not that there is another way to
run satyr right now anyways). Among all that info you'll see lines such as
these two:
void Phonon::Xine::XineStream::setMrl(const QByteArray&, Phonon::Xine::XineStream::StateForNewMrl) ...
bool Phonon::Xine::XineStream::xineOpen(Phonon::State) xine_open succeeded for m_mrl = ...
If you're sharp enough (I'm not; sandsmark from #phonon had to tell me)
you'll note the mention of MRL's. MRL's are xine's URL for media. As any
URL, they can (and most of the time must) encode 'strange' characters with
the so-called "percent encoding". This means that no matter what encodings
the different parts of a filepath is in, I just add file:// at the
beginning and then I can safely encode it scaping non-ascii characters to
%xx representations... or that's what the theory says. One thing to note is
that the file:// part must not be scaped; xine complains that the file
does not exist in that case.
Looking for help in Qt's classes one can find QUrl and the already known
QByteArray. I can call QByteArray.toPercentEnconding() from my str and
feed that to QUrl.fromPercentEncoding() (which strangely returns a
QString, which is exactly what we're avoiding) or QUrl.fromEncoded().
But then the first function encodes too much, replacing :// with
%3A%2F%2F. No fun.
Ok, let's try creating a QByteArray with only the file:// and then
append() the toPercentEncoding() of the path only. It works:
<span class="createlink">PyQt4</span>.QtCore.QByteArray('file://%2Fhome%2Fmdione...%2F%C3%9Altimo%20bondi%20a%20Finisterre%2F07-%20La%20peque%F1a%20novia%20del%20carioca.wav')
But then calling QUrl.fromEncoded() gives:
<span class="createlink">PyQt4</span>.QtCore.QUrl("file://xn--/home/mdione.../ltimo bondi a finisterre/07- la pequea novia del carioca-wkmz60758d.wav")
The URL got somehow puny-encoded,
which of course xine doesn't recognize for local files.
Another option is to create an empty QUrl, call setEncodedUrl() with
the ParsingMode to QUrl.StrictMode so we avoid 50 lines of code that start
here[1]
that try to escape everything all over again (and I already had some
double-or-even-triple-enconding nightmares parsing RSS/Atom feeds last year,
thank you), but we get puny-encoded again (maybe it is 'pwny-encoded'?).
Last resort: backtrack to the point were we created only one QByteArray
with the path and call toPercentEncoding(); feed that to the method
setEncodedPath() of an empty QUrl. Then we add the last piece calling
setScheme('file') and we're ready! Of course we're not:
<span class="createlink">PyQt4</span>.QtCore.QByteArray('file:%2Fhome%2Fmdione...%2F%C3%9Altimo%20bondi%20a%20Finisterre%2F07-%20La%20peque%F1a%20novia%20del%20carioca.wav')
Notice the lack of the two // after file:? xine doesn't like it;
hence, I don't either.
Ok, this post got too long. I hope I can resolve this soon, I already spent too much time on it. At least a good part of it was expaining it, so others don't have to suffer the same as I did.
BTW, satyr will shortly be released, whether I fix this bug or not.
[1] Look at the size of that file! 6k lines to handle URL's! Who would say it was so difficult... Once more I'm remembered of how lucky I am to have this libraries at the tips of my fingers, yay!
Update before even publishing: most of the numbers in the initial writing were
almost doubled. The problem was that distutils left a build directory when I
tried either to install or to package satyr, I don't remember which, so the
files found by the find commands below were mostly duplicated. I had to remove
the directory and run all the commands again!
I wanted to know some things about satyr's code, in particular some statistics
about its lines of code. A first approach:
$ find . -name '*.py' -o -name '*.ui' | xargs wc -l | grep total
2397 total
Hmm, that's a lot, I don't remember wrinting so many lines. Beh, the comments, let's take them out:
$ find . -name '*.py' -o -name '*.ui' | xargs egrep -v '^#' | wc -l
2136
What about empty lines?:
$ find . -name '*.py' -o -name '*.ui' | xargs egrep -v '^(#.*| *)$' | wc -l
1764
Meeh, I didn't take out all the comment lines, only those lines starting
with #, which are mainly the license lines on each source file. I have to also
count the comments in the middle of the code:
$ find . -name '*.py' -o -name '*.ui' | xargs egrep -v '^( *#.*| *)$' | wc -l
1475
And how much of those lines are actual code and not from some xml file describing user interface?:
$ find . -name '*.py' | xargs egrep -v '^( *#.*| *)$' | wc -l
1124
How much code means its 3 current skins?:
$ find satyr/skins/ -name '*.py' | xargs egrep -v '^( *#.*| *)$' | wc -l
341
How much in the most complex one?
$ egrep -v '^( *#.*| *)$' satyr/skins/complex.py | wc -l
182
All this numbers tell something: ~300 empty lines means that my code is not very tight. I already knew this: I like to break functions in secuential blocks of code, each one accomplishing a somehow atomic step towards the problem the function tries to solve. Almost 300 comment lines means my code is very well commented, even if a sixth of those comments are BUGs, TODOs, FIXMEs or HINTs:
$ find . -name '*.py' | xargs egrep '^ *# (TODO|BUG|FIXME|HINT)' | wc -l
56
Wow, more than I thought. Now, 1100 lines of actual code for all that satyr
accomplishes today (playing almost any existing audio file format, progressive
collection scanning, lazy tag reading and also tag writing, 3 skins[4], handle
several Collections, searching, random, stop after, saving some state, picking
up new songs added to the collection via the filesystem, queuing songs[1], dbus
interface[2], handle any encodings in filenames[3]... phew! and some minor
features more!) I think is quite impressive.
Of course, doing all that in athousandsomething lines of code would be nearly
impossible without PyQt4/Qt4, PyKDE4/KDE (something) 4[7], Tagpy/Taglib
and finally Python itself. It's really nice to have such a nice framework to
work with, really.
[1] No user interface for this yet; shame on me.
[2] ... which toguether with kalarm and qdbus make my alarm clock.
[3] Almost all the support is in Phonon itself.
[4] [5] Less than 800 if we don't count skins.
[5] Yes, I add more footnotes as I readproof the posts :)
[6] I skipped [6] :)
[7] After the rebranding I don't know which is the proper name for the libraries, because I'm writing this post while very much offline, and TheDot does not publish the whole articles via rss, which I hate.
I figured several things after the last/first release. One of those is that one can't try to pull a beta of your first releases. Betas are for well stablished pieces of code which are supposed to be rock solid; initial releases not. Another thing I figured out (or actually remembered) is that old saying: release early, release often.
So instead of a 0.1 'official' release, where all the bugs are nailed down in
their coffins and everything is as peachy and rock solid as a peachy huge rock
(like the Mount Fitz Roy[1],
for instance), and only 13 days later than the initial release, we get another
messy release: satyr-0.2, codenamed "I love when two branches come
together", is out.
This time we got that pharaonic refactoring I mentioned in the last release, which means that skins are very independient from the rest of the app, which is good for skins developers and the core developers, even if those sets are equal and only contain me.
From the user point of view, the complex skin is nicer to see (column widths and headers, OMG!) and it also allows tag editing. Yes, because we have tag editing! Right now the only way to fire the edition is to start typing, which will erase previous data, but don't worry, I plan to nail that soon. At least it's usefull for filling up new tags. I also fixed the bug which prevented this skin to highlight which is being played. Lastly but not leastly, the complex skin has a seek bar, and the code got tons of cleanups.
So, that's it. It's out, go grab it!
[1] Right now I would consider satyr just a small peeble in a highway, only
noticeable if some huge truck picks it up with its wheels and throws it to your
windshield. But I plan to reach at least to be a sizable rock such as that one
found near one of the Vikings in Mars.
One of the things I had to while developing satyr is building a model for a
QListViewer. It should be straighforward from qt's documentation, but I found
a couple of things that I would like to put in a post, specially because there
doesn't seem to be much models in PyQt4 easily found in the web.
According to its description, a subclass of QAbstractListModel as this one
should mostly implement the data() and rowCount() methods, which is true.
This example creates a read-only model, so no need to implement setData(),
but given the simplicity of data(), it doesn't seem too difficult to do. I
also wanted it to react when more Songs were added on the fly[1].
The method data() is the most important one. It is not only used for
retrieving the data itself, but also some metadata useful for showing the data,
like icons and other stuff. For selecting what the caller wants, it refers a
Qt.ItemDataRole. The role for the data itself is Qt.DisplayRole. One of the
particularities of this method is that it could be called with any vegetable as
input; namely, it can refer to a row that does not exist anymore or for metadata
that you don't care about. In those cases you must return an empty QVariant,
not None. So, a first implementation is:
def data (self, modelIndex, role):
if modelIndex.isValid () and modelIndex.row ()<self.count and role==Qt.DisplayRole:
# songForIndex() returns the Song corresponding to the row
song= self.songForIndex (modelIndex.row ())
# formatSong() returns a QString with the data to show
data= QVariant (self.formatSong (song))
else:
data= QVariant ()
return data
This method, together with a rowCount() that simply returns self.count, is
enough for showing data that is already there. Notice that the QModelIndex can
be not valid, and in this case we only care about its row because we're a list.
But then I wanted my QListViewer to show songs progresively as they are
loaded/scanned[2] and also as they are found as new. But then a problem arises:
the view is like a table of only one column. The width of this colunm at the
begining is the same width as the QListView itself. But what happens when the
string shown is too big? What happens is that it gets chopped. We must inform
the view that some of the rows are bigger. That's where the metadata comes into
play.
Another possible role is Qt.SizeHintRole. If we return a size instead of an
empty QVariant, that size will be used to expand the column as needed, even
giving us a scrollbar if it's wider that the view.
Now, we're supposed to show the tags for the Song (that's what formatSong()
does if possible; if not, it simply returns the filepath), so this width should
be calculated based on the length of the string that represents the song[3]. But
if we try to read the tags for all the songs as we load the Collection, we end
up with too much disk activity before you can show anything to the user, which
is unacceptable[4]. So instead we calculate based on the filepath, which is used
for Songs with too few tags anyways. Here's the hacky code:
...
# FIXME: kinda hacky
self.fontMetrics= QFontMetrics (KGlobalSettings.generalFont ())
...
def data (self, modelIndex, role):
if modelIndex.isValid () and modelIndex.row ()<self.count:
song= self.songForIndex (modelIndex.row ())
if role==Qt.DisplayRole:
data= QVariant (self.formatSong (song))
elif role==Qt.SizeHintRole:
# calculate something based on the filepath
data= QVariant (self.fontMetrics.size (Qt.TextSingleLine, song.filepath))
else:
data= QVariant ()
else:
data= QVariant ()
return data
The last point then is reacting to Songs are added on the fly. This is also
easy: you tell the views you're about to insert rows, you insert them, tell the
views you finished, and then emit dataChanged():
def addSong (self):
# lastIndex keeps track of the last index used.
row= self.lastIndex
self.lastIndex+= 1
self.beginInsertRows (QModelIndex (), row, row)
# actually the Song has already been added to the Collection[5]
# so I don't do anything here,
# but if you keep your rows in this model you should do something here
self.endInsertRows ()
self.count+= 1
modelIndex= self.index (row, 0)
self.dataChanged.emit (modelIndex, modelIndex)
Later I'll post any peculiarities I find porting all this stuff to a read/write
QTableModel.
[1] That's material for another post :)
[2] This feature can be said to be a little too much. Actually, I get a flicker when scanning.
[3] Of course the next step is to use a table view and make a model for it.
[4] Right now the load time for a Collection of ~6.5k songs is quite long as
it is.
[5] This is a design decision which is not relevant to this example.
Today I sat down and tried to refactor satyr once more after dinner. This time
I was trying to decouple the functionality related to multi-collection playlists
from PlayListModel while moving it to the default skin. The idea was to be
able to create another skin which used a QTableView, which in turn would be a
trampoline for implementing tag editing and writing. But I started to stall a
little, and that normally provokes me to defocus, to dezone. When that happens,
I go and read some piled up posts in akregator[1].
This time I came around a post by Martin Michlmayr (who I read through Planet Debian) from 10 days ago which talks about lessons learned about free software projects. Actually the post is just a resume of 4 posts from the FreeDOS founder Jim Hall. At some point he writes «releases are important».
Bing! goes my head[2]. satyr is already 3 months, 12 days or 117 revisions
old and I hadn't released it yet, even after I promissed to do so almost a month
ago! The problem is that I kept adding features (and squashing bugs in
Phonon[3]) and completely forgot about releasing. Just one semi-colon before
he also writes «initial users of the software should be recruited as
developers»... which users? If one doesn't release, one might never have users
to recruit!
So instead of the pharaonic refactor I had in mind (an in another branch,
blessed be bazaar) I wrote a setup.py script in 15 minutes, massaged a
little the files (I had to create a package and modify almost all the files to
reflect this), tested a little, and produced a nice triplet of files:
satyr-0.1-beta1.tar.bz2
satyr-0.1-beta1.tar.gz
satyr-0.1-beta1.zip
So there you have it, a realease! Ok, it's a 'beta1', but it's out. Go grab it, test it, complain about bugs, tell us you like it, suggest improvements, whatever! And tell your best friend to use it, even if you don't like it! Where to get it? Why, from the project's download's page, of course!
[1] Yes, once upon a time I developed my own feed reader called kReiSSy, but
it's implemented in PyKDE3 and I don't plan to port it yet, even if somehow is
better for me than akregator. A shame, reallly...
[2] in the same way that a µ-wave oven goes “bing”, not in an “Eureka!” way...
[3] I even fixed the need for the 'file' scheme in the Gstreamer backend.